This guide explains why investing in Node Citizenship yields higher long-term power than solo farming. It details the mechanics of the Node system, the dependencies of crafting on infrastructure, and the political traps that can freeze your progression. This strategy is essential for dedicated players but is not recommended for nomadic bandit players or casual tourists who plan to server-hop frequently.
In the current Alpha 2 testing phases and looking toward Beta, Ashes of Creation ties your potential directly to your local infrastructure. Unlike traditional MMORPGs like World of Warcraft or Final Fantasy XIV, where a master blacksmith can craft high-level gear in any major city, high-tier crafting in Verra requires specific buildings that only exist in developed nodes.
The node system is divided into stages. You cannot access Tier 3 or Tier 4 crafting stations if your node is stuck at Stage 2 (Encampment) or Stage 3 (Village). For example, you might have the raw Aphorite ore for a Tier 3 breastplate, but without a Stage 4 (Town) Smithy, that ore is useless rock. You cannot out-grind a primitive economy.
Understanding the scale of development is crucial for planning your endgame. You need to identify where your node sits on this ladder:
To track the current status of development cycles and server phases, you can find the latest roadmap updates at Intrepid Studios under the ‘News’ section.
A specific mechanic that trips up new players is the separation of Gathering, Processing, and Crafting. In many games, you mine ore and smelt it yourself. In Ashes of Creation, Processing is a distinct profession that relies heavily on Freeholds and Node buildings.
Common mistakes that stall progression include:
A common pattern is players hoarding timber, ore, or stone in their personal warehouse, waiting for market prices to spike. In reality, this starves the node of Experience Points (XP). Nodes grow when materials are processed and transactions occur. By hoarding, you delay the transition to Stage 3 (Village). Without that upgrade, the market you hope to sell in never develops, and your raw materials devalue as other nodes outpace yours.
You may be a Grandmaster Swordsmith, but if you don’t have a Grandmaster Smelter nearby, you cannot create the ingots required for your sword. These processing stations often require specific buildings constructed by the Mayor. If you ignore the political side of the game and fail to elect a Mayor who prioritizes industrial buildings, your crafting profession is effectively bricked.
Many players skip Mayoral Commissions expecting low gold rewards. They miss the point: Commissions are the fastest way to inject XP into a node. Ignoring them extends the time you are stuck with low-tier vendors. Smart guilds mandate that their members complete these weekly to rush a node to Stage 4 before their rivals.
The core decision you face is becoming a Citizen. This is not automatic; you must manually apply at the Town Hall Administrator once a node reaches Stage 3. This triggers a specific trade-off mechanism that defines your endgame experience.
You must weigh these costs against the benefits before applying:
However, the upside is exclusive access. Only citizens can vote for the Mayor, influencing tax rates and building layouts. More importantly, citizens gain access to the Reliquary in high-tier nodes, a critical building that generates special materials needed for high-end augments. Non-citizens literally cannot craft the best items, no matter how much gold they have.
For broader context on how these mechanics compare to other upcoming titles, you can read industry analysis at Massively Overpowered by searching for ‘Ashes of Creation’.
Not all nodes are created equal. Even if you contribute perfectly, investing in the wrong type of node can ruin your build. There are four distinct node types, each offering different buffs to its citizens:
Identifiable by their academic aesthetic, these are essential for fast travel. They unlock Teleportation gates at the Metropolis stage. If you are a trader or a crafter who needs to move goods quickly, this is your priority.
These nodes focus on trade and wealth. They unlock the Auction House at lower stages than other nodes and eventually allow for cross-server market metrics. If your goal is gold cap, you must be a citizen here.
Focused on faith and religion, these nodes provide massive buffs to healing, health regeneration, and even resurrection mechanics. This is the mandatory choice for Healers and Paladins engaging in high-end raids.
These nodes focus on combat training and bounty hunting. They offer buffs to damage output and reduce the penalties for PvP deaths. If you are focused on Guild Wars or Castle Sieges, a Military node provides the stat edge necessary to win 1v1 engagements.
This is the most “expert” level advice in this guide: Watch the Vassal Map.
The Vassal System dictates that a node cannot outlevel its parent. If a neighboring node hits Stage 5 (City), all surrounding nodes within its Zone of Influence (ZOI) are capped at Stage 3 or 4 and become “Vassals.”
If you pour resources into a promising Stage 3 node, but it is located within the ZOI of a hostile Stage 5 node, your node will never become a City. You will be permanently capped, paying taxes to a parent node that might be run by an enemy guild. Always check the political map before purchasing a Freehold. You can find discussions on map strategies and territory control at IGN under their ‘MMO Guides’ section.
To maximize your gear score potential, follow this sequence instead of mindlessly grinding mobs:
☐ Identify the Node Type: Check if your target node is Scientific, Economic, Military, or Divine. Match this to your class and endgame goals.
☐ Verify Vassal Status: Ensure your node is not geographically locked by a higher-tier neighbor that will cap your growth.
☐ Establish Residency: Purchase a static house or claim a Freehold within the ZOI to begin processing materials.
☐ Apply for Citizenship: Visit the Town Hall Administrator immediately upon the node reaching Stage 3.
☐ Complete Weekly Commissions: Prioritize Mayoral Commissions over random side quests to push the node toward Town (Stage 4).
☐ Vote Strategically: Participate in mayoral elections to ensure the elected official builds the crafting stations (Smithy, Tannery, Weaver) that match your profession.
In Ashes of Creation, the “Lone Wolf” playstyle is mathematically inferior. The game is designed to force social cooperation through economic scarcity. Your gear score is a reflection of your community’s competence, not just your personal grind. By securing citizenship in the right node, paying your taxes, and contributing to the town’s infrastructure, you unlock the crafting stations and buffs that make high-level gear possible. Build your city first, and the legendary gear will follow.