Has PlayerUnknown Battlegrounds Committed A Sin With Microtransactions?
Back late in July, PlayerUnknown Battlegrounds caused a lot of stir due to their announcement regarding crates. Specifically, the Gamescom Invitational Crates, which players have to shell out $2.50 for a key to open.
The community reacted, and not positively. Microtransactons in a game like PUBG leads many to think that the game may go down the Counterstrike path. And what that means is, by paying for the best weapons and weapon skins, you’ll get an advantage. In other words, pay to win.
But once you read the entire concept of PUBG’s crate system, have they really committed the ultimate gaming sin? Let’s explore. Firstly, there are multiple crates available, some of which are free for players to open. Only the Gamescom Crate requires real money, and the earnings of that actually goes back into the game. Sales of those crates will go into the invitational fund pool on top of selected charities. Not that bad when you read that out aloud does it?
However, where it leads them to in the future with microtransaction is where the verdict ultimately lies. This Gamescom thing can be seen as a test. Gauging the reactions of the player base should they want to offer more paid crates in the future. Until then, right now, it’s just a promotional thing. No crime or sin committed. Yet.