Consoles Archives - Mmos World MMO Games Portal Fri, 12 Mar 2021 04:54:41 +0000 en-US hourly 1 https://wordpress.org/?v=6.8.3 https://mmosworld.com/wp-content/uploads/2016/09/cropped-mmosworldicon-32x32.jpg Consoles Archives - Mmos World 32 32 Action MMORPG Bless Unleashed Receives Major Spring Update On Consoles https://mmosworld.com/action-mmorpg-bless-unleashed-receives-major-spring-update-on-consoles/ Fri, 12 Mar 2021 05:05:00 +0000 https://mmosworld.com/?p=15047 BANDAI NAMCO Entertainment America Inc. today announced that the all new Spring Update is now live for Bless Unleashed. With this latest update players can explore new Episode quests, access auto pathing, unlock a new Ancient weapon, compete in fishing tournaments, race their way through timed challenge modes for dungeons, and last but not least, complete […]

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BANDAI NAMCO Entertainment America Inc. today announced that the all new Spring Update is now live for Bless Unleashed. With this latest update players can explore new Episode quests, access auto pathing, unlock a new Ancient weapon, compete in fishing tournaments, race their way through timed challenge modes for dungeons, and last but not least, complete the Abyssal Dungeon, Rutus Mines – Depths of Corruption. In the new, challenging Abyssal version of this level of Rutus Mines, players must venture deep into the Rutus Mines and explore where no humans have entered in a very long time and unlock mysteries that await. Exciting challenges and great rewards are there for the taking.

For more information about Bless Unleashed’s Spring Update please visit: https://blessunleashed.com/news/release-notes-the-spring-update

Bless Unleashed takes place in the untamed world of Lumios and presents a rich backstory created with hardcore MMO players in mind. The game features deep combo-driven mechanics, player customization, and cooperative (PvE) and competitive (PvP) multiplayer. Currently, the land of Lumios features 14 zones for players to explore and battle against countless foes within. There are nine powerful Field Bosses scattered across the wilds and more than 40 Elite Bosses who drop amazing rewards for heroes who can defeat them. Additionally, there are nine unique Dungeons to explore, enabling players to truly feel the dangers of Lumios. Players may also engage in battle across 10 Arena Challenges and 11 Lairs belonging to powerful foes who eagerly wait to dispatch unprepared adventurers. Developed using Unreal® Engine 4, Bless Unleashed brings unparalleled visuals to a fully realized fantasy world, offering one of the most stunning MMORPGs developed specifically for console players. Players adventure across an open persistent world where mythical beasts roam the land and player vs. player battles can take place at any time.
 
For more information about Bless Unleashed, please visit: https://blessunleashed.com, follow us on Facebook at https://www.facebook.com/BlessUnleashed, or join the conversation on Twitter at @BlessUnleashed

Be sure to join the MMOSWorld community Discord: https://discord.gg/D8MYHkG

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A Brief History Of How TERA Made It From PC To Consoles In Latest Developer Diary https://mmosworld.com/a-brief-history-of-how-tera-made-it-from-pc-to-consoles-in-latest-developer-diary/ Mon, 05 Feb 2018 05:09:28 +0000 https://mmosworld.com/?p=6120 En Masse Entertainment, a player-driven publisher focused on delivering great games and great service, today announced that, following the success of recent technical testing on consoles, their flagship MMORPG TERA will be making its long-anticipated debut in the “first half of 2018” on the PlayStation®4 computer entertainment system and Xbox One, the all-in-one games and entertainment system […]

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En Masse Entertainment, a player-driven publisher focused on delivering great games and great service, today announced that, following the success of recent technical testing on consoles, their flagship MMORPG TERA will be making its long-anticipated debut in the “first half of 2018” on the PlayStation®4 computer entertainment system and Xbox One, the all-in-one games and entertainment system from Microsoft. The long-standing world of TERA has hosted over 25 million players worldwide, and is embarking on its path to console this year.  To mark this milestone, the team released a development diary taking players on a brief trip through the history of their efforts to bring TERA from players PCs to their home consoles.

Today’s developer diary takes a brief look back at the publisher’s path to bringing their True Action Combat” MMORPG to consoles. The team’s desire to bring TERA to consoles early on was stymied by hardware limitations, so while the previous generation of consoles continued, they focused their efforts on strongly supporting the title on PC. However, with the onset of the current generation of consoles and rising desire from fans to play the game from their living rooms as well as PCs, En Masse’s efforts were revived and work began anew to bring their award-winning MMORPG to an all new audience. Check out the video for more on how the TERA console project took form over the years from Senior Product Manager Matt Denomme and Senior Project Manager Daehyun Shim.

As the only MMORPG with True Action Combat, TERAs real-time and skill-based gameplay is the perfect fit for home consoles. While the game already supports a gamepad on PC, the developers redesigned the console version’s control scheme from the ground up to ensure a responsive and visceral combat experience. They rebuilt the game’s user interface for consoles with the controller and living room viewing distances in mind.

Look for additional details about the home console release of TERA, including beta test plans and release date, in the coming months.

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Should More MMORPGs Consider Launching On Consoles? https://mmosworld.com/should-more-mmorpgs-consider-launching-on-consoles/ Mon, 13 Mar 2017 08:33:35 +0000 https://www.mmosworld.com/?p=3565 Should More MMORPGs Consider Launching On Consoles? The rise and fall of the MMORPG genre will always go down in history on the PC, but is it time for a new age of console MMOs? It’s not exactly a taboo topic anymore. Several big name MMORPGs have in fact, made the big jump to launch […]

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Should More MMORPGs Consider Launching On Consoles?

The rise and fall of the MMORPG genre will always go down in history on the PC, but is it time for a new age of console MMOs? It’s not exactly a taboo topic anymore. Several big name MMORPGs have in fact, made the big jump to launch their games on consoles to varied degrees of success. And we cannot deny it any longer, that consoles are a part of next generation gaming, and it would be foolish to disregard that.

But there’s so much to consider when one wants to launch on consoles. The work involved, the marketing, and of course the game play itself. Simply porting the game over with PC controls won’t do, and to optimize the game will require resources. But is the pay off worth it? Why should MMO developers embrace the age of Console MMOs?

1. Reaching An Entire New Audience

The first reason and possible the most obvious is to reach out to an entirely new set of audience. Console gamers are simple. Appealing to them involves a solid-immersive game that players can enjoy comfortably on their couches. This means more streamlined controls on a controller, and a simple UI system.  A lot of us also tend to forget that majority of console players play online games. That is right in the MMORPG backyard. Nothing screams more fun that raiding a dungeon together with friends right?

When Neverwinter moved to consoles, a lot of people questioned the move. Why kill the game’s PC audience in favor of those couch potatoes? The fact is, the game itself needed more revenue being free to play and all, and what better way to gain more players than to embrace consoles?

2. Risk or Reward?

But let’s not discount the fact that it’s a huge risk to launch on consoles. Bigger games can always get away with it, because of the popularity or the intellectually property of the game that will attract the crowd. What about smaller MMOs, with brand new IPs and stories? That’s a calculated risk that these developers have to take. The general consensus seems to be that the smaller and less well known your MMOs, just stick to PC.

More established industry names however, will always reap the rewards for a console move. Look at the Elder Scrolls Online. It took a beating for its terrible PC launch in 2014, and when half the player base jumped ship, the game made a complete U-turn. Besides a game play revamp, business model change and reduced restrictions, Tamriel Unlimited brought the game to consoles. The game now has over eight million players across all platforms, and revenue is bringing more content to the game. It’s safe to say that there’s good rewards for Console MMOs.

Tera3. Double The Work

While us players may think console moves are easy as turning on a switch, we’d all be fooling ourselves. A lot of money and manpower goes into these launches, and bigger MMORPGs are usually able to find the resources to do so. This is probably why we don’t see smaller and niche MMORPGs on consoles just yet. Recently, Tera made it known that the MMO will be coming to consoles. Prior to that, they went on a huge recruitment drive to hire the best engineers to code their game for consoles.

So it isn’t just something that games can crank out in a month or two. It’s an entirely huge operation that’s separate from the core game maintenance. But again, I standby my stance that consoles should be leverage to further enhance the revenue streams for MMOs. With Wildstar not doing too well in particular, I can totally see that game moving to consoles in order to save it.

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