Creative video game development studio Abstraction announced today that it has joined forces with Funcom on the upcoming, open-world survival multiplayer game Dune. Abstraction will offer co-development support on engine level systems, rendering and platform support, as well as on a variety of other gameplay and technological aspects.
While a large portion of the Abstraction team focuses on engine work for optimized performance, various members have integrated into other existing teams working on the project within Funcom to help develop major features in the game. Other specific aspects of work on Dune include AI, audio, animation and physics.
“We thrive on creativity, changing technology and creative problem solving, and Funcom has been fun and collaborative to work with,” said Ralph Egas, Abstraction CEO. ‘”Dune’ represents the kind of epic IP that any developer would love to get their hands on, so we are honored to help Funcom achieve their vision for such a cool project”.
“It’s been a pleasure working alongside Abstraction on much of the core technology powering our next open-world multiplayer game based on the Dune IP.” said Fred Richardson, Funcom CTO. “Their extensive technical knowledge and experience is proving invaluable in allowing us to push the boundaries of what we can do with Unreal.”
Visit the website: https://www.abstraction.games/game/dune