Life Is Feudal MMO Goes Free To Play

Life Is Feudal MMO Goes Free To Play

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Life Is Feudal the MMO, will go free to play according to a recent blog post on its website. Life is Feudal MMO is a large-scale group-focused RPG, that places players in a highly realistic, non-fantasy, medieval world where danger lurks around every corner. Players need to work as a team to gather resources, build shelter, craft tools and form a fully functioning feudal society in an unforgiving archaic world. Players may find a place in society as a vassal, a knight, a farmer or even royalty, as their guild builds and expands their medieval societies.

Accompanying the free to play model switch is a host of other tweaks and features, which can be found below:

Patch Notes (ver. 0.25.22.5):

  • Game mode switched to a new F2P model — each new user will receive 1 Ticket to Abella and a 3 days of Premium subscription to his Premium shop inventory after registration
  • Added a new object in the Starting Villages — Traveler’s Idol, which allows you to teleport to a guild monument (via Guest Code) or to another village. Each teleport has its’ own cooldown of 48 hours;
  • Knoolls will now randomly spawn in the game world. While you won’t be able to tame them, you can still benefit from such encounters — some folks say their treasures are valued by the Crown…;
  • Significantly reduced the time it takes to level up the skills after level 90
  • Increased the drop value of loot from natives in their villages
  • Randomized starting servers on Newbie world
  • Alchemist’s Outfit has been renamed to Herbalist’s Outfit. Required skill is now Herbalism lvl 60 (instead of Alchemy lvl 60)
  • Cook’s Outfit is now available on Farming lvl 60 (instead of Cooking lvl 60)
  • Engineer’s Outfit is now available on Construction lvl 60 (instead of Warfare Engineering lvl 60)
  • Outfits now grant bonus to every skill on the skill branch they’re used by (for example, Blacksmith’s Outfit now will give bonus not just to Forging, but also to Kilning, Armorsmithing and Weaponsmithing). They will now also grant an “Inspired Work” effect
  • Increased the production rate for most of the outposts
  • Significantly increased the chance of a quality raise for domestic animals and grown crops
  • Decreased the amount of time required to cast most of the abilities. Here’s the list of those that remained untouched.
  • Increased the default Trading Post container size to 150 stones;
  • Increased the amount of ammunition and potions that can be brought onto the Arena

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